Introduction

The Motion Computing Laboratory at KAIST strives to advance techniques for artificial humans, such as avatars and virtual characters. Our current research focuses are on modeling 3D avatars and generating human & avatar motions. Our research contributes to digital media contents, such as computer animation, games, VR/AR contents, and interactive media art, as well as physical systems, such as humanoid robotics and animatronics. The Motion Computing Lab is affiliated with Graduate School of Culture Technology, KAIST.

Openings !

We are looking for M.S./Ph.D. students and Post-doctoral researchers who are interested in computer graphics/animation, robotics, and related areas. Undergraduate intern positions are open as well. Regardless of the academic backgrounds, candidates with strong motivation and capability to make technical breakthroughs in these areas are welcome.

Please contact Prof. Sung-Hee Lee at sunghee.lee@kaist.ac.kr for more information.